GRADUATE SCHOOL

M.SC. in Bioengineering (With Thesis)

BEN 512 | Course Introduction and Application Information

Course Name
Design Methods for Biosystems
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
BEN 512
Fall/Spring
3
0
3
7.5

Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
Second Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course -
Course Coordinator
Course Lecturer(s) -
Assistant(s) -
Course Objectives The aim of this course is to introduce students to the fundamentals of design methods for Biodesign innovation processes. Such basic design methods are used for identifying and designing for product development. There are several different design methods for working with biological systems. Students will be introduced to basic design methods as well as; Biomimetic design, Bio-inspired design and biodesign approaches with case studies.
Learning Outcomes The students who succeeded in this course;
  • Conduct research on a topic that is important in terms of biosystems and design methods.
  • Define the difference between bio design methods and design methods inspired from biology.
  • Define relevant design methods for determining needs and problem identification.
  • Use biodesign methods to develop innovative ideas and concepts.
  • Use biodesign methods to develop new products.
Course Description The aim of this course is to gain knowledge in design methods for biosystems, to apply the method, to organize and discuss the results, to write reports.

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Course introduction
2 Design Fundamentals Henry W. Stoll (1999). Product Design Methods and Practices. Taylor & Francis
3 Design Fundamentals Henry W. Stoll (1999). Product Design Methods and Practices. Taylor & Francis
4 Identifying the Problem Stefanos Zenios, Josh Makower, Paul Yock (2010). Biodesign: The Process of Innovating Medical Technologies. Cambridge University Press, Part I.
5 Identifying the Problem Stefanos Zenios, Josh Makower, Paul Yock (2010). Biodesign: The Process of Innovating Medical Technologies. Cambridge University Press, Part I.
6 Concept development John Chris Jones (1992). Design Methods. John Wiley and Sons, New York. Section 4, pp 272-292
7 Problem focused design methods John Chris Jones (1992). Design Methods. John Wiley and Sons, New York. Section 5, pp 298-359
8 Design methods for project development J. Wall, E. Wynne, T. Krummel (2015). Biodesign process and culture to enable pediatric medical technology innovation. Seminars in Peadiatric Surgery, pp. 102-106
9 Design methods for biosystems: case studies Myers, William (2012). BioDesign: Nature + Science + Creativity. New York: Museum of Modern Art, Chapter 1, pp 18-73 Kellert, S. 2005. Buildingfor Life: Designing and Understanding the Human-Nature Connection. Washington, DC: Island Press.
10 Design methods for biosystems: case studies Myers, William (2012). BioDesign: Nature + Science + Creativity. New York: Museum of Modern Art, Chapter 1, pp 18-73 Benyus, J. 1997. Biomimicry: Innovation Inspired by Nature. New York: Murrow.
11 Design methods for biosystems: case studies Myers, William (2012). BioDesign: Nature + Science + Creativity. New York: Museum of Modern Art, Chapter 3, pp 128-191
12 Design methods for biosystems: case studies Myers, William (2012). BioDesign: Nature + Science + Creativity. New York: Museum of Modern Art, Chapter 3, pp 128-191
13 Design methods for biosystems: case studies Myers, William (2012). BioDesign: Nature + Science + Creativity. New York: Museum of Modern Art, Chapter 5, pp 244-253
14 Design methods for biosystems: case studies Myers, William (2012). BioDesign: Nature + Science + Creativity. New York: Museum of Modern Art, Chapter 5, pp 244-253
15 Project report and presentation Project report and presentation
16 Report submission and presentation

 

Course Notes/Textbooks

Myers, William. BioDesign: Nature + Science + Creativity. New York: Museum of Modern Art, 2012.

 

Stefanos Zenios, Josh Makower, Paul Yock. Biodesign: The Process of Innovating Medical Technologies. Cambridge University Press, 2010.

Suggested Readings/Materials

Dyson, Freeman, “Our Biotech Future.” The New York Times Book Review, July 19, 2007.

 

Benyus., J., A (2008). Good Place to Settle: Biomimicry, Biophilia, and the Return of Nature’s Inspiration to Architecture (Chapter 3), Biophilic Design, eds. Kellert, S., Heerwagen, J., H., Mador, M., New Jersey: John Wiley and Sons.

 

Idris Mootee (2014). Design Thinking for Strategic Innovation: What They Can't Teach You at Business or Design School. John Wiley and Sons.

 

Tim Brown (2009). Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation. Harper Collins Publishers.

 

Thomas Lockwood, Edgar Papke (2017). Innovation by Design: How Any Organization Can Leverage Design Thinking to Produce Change, Drive New Ideas, and Deliver Meaningful Solutions.

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
2
30
Presentation / Jury
1
10
Project
1
20
Seminar / Workshop
Oral Exams
Midterm
Final Exam
1
30
Total

Weighting of Semester Activities on the Final Grade
4
70
Weighting of End-of-Semester Activities on the Final Grade
1
30
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
14
5
70
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
2
6
12
Presentation / Jury
1
10
10
Project
1
20
20
Seminar / Workshop
0
Oral Exam
0
Midterms
0
Final Exam
1
20
20
    Total
180

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have adequate knowledge in Mathematics, Life Sciences and Bioengineering; to be able to use theoretical and applied information in these areas to model and solve Bioengineering problems.

X
2

To be able to use scientific methods to complete and apply information from uncertain, limited or incomplete data; to be able to combine and use information from related disciplines.

X
3

To be able to design and apply theoretical, experimental and model-based research; to be able to solve complex problems in such processes.

X
4

Being able to utilize Natural Sciences and Bioengineering principles to design systems, devices and processes.

X
5

To be able to follow and apply new developments and technologies in the field of Bioengineering.

X
6

To be able to work effectively in multi-disciplinary teams within the discipline of Bioengineering; to be able to exhibit individual work.

7

To be able to have the knowledge about the social, environmental, health, security and law implications of Bioengineering applications, to be able to have the knowledge to manage projects and business applications, and to be able to be aware of their limitations in professional life.

8

To be able to have the social, scientific and ethical values ​​in the stages of collection, interpretation, dissemination and application of data related to the field of Bioengineering.

9

To be able to prepare an original thesis/term project in accordance with the criteria related to the field of Bioengineering.

10

To be able to follow information about Bioengineering in a foreign language and to be able to participate in discussions in academic environments.

11

To be able to improve the acquired knowledge, skills and qualifications for social and universal purposes regarding the studied area.

X
12

To be able to recognize regional and global issues/problems, and to be able to develop solutions based on research and scientific evidence related to Bioengineering.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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