GRADUATE SCHOOL

M.SC. in Computer Engineering (With Thesis)

CE 535 | Course Introduction and Application Information

Course Name
Software Engineering for Real-Time Systems
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CE 535
Fall/Spring
3
0
3
7.5

Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
Second Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course -
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives This course provides a firm foundation in the knowledge, skills and techniques needed to develop and produce real-time, and in particular, embedded systems. The objective of this course is to introduce some of the characteristic features of embedded real-time systems and real-time software engineering. In this course, students will learn how to model, analyze, and design such systems. More, the course provides a pragmatic and intensive introduction to the UML for real time system development, makes extensive use of practical exercises and examples to reinforce points made in the formal presentations.
Learning Outcomes The students who succeeded in this course;
  • will be able to define the concept of embedded software
  • will be able to describe dependable and reliable software
  • will be able to express to a design process for real-time systems
  • will be able to model real-time systems using UML
  • will be able to describe architectural patterns that are commonly used in embedded real-time systems design
Course Description Real Time Systems are comprised software/hardware components embedded into larger systems composed of other subsystems (both mechanical and electronic). These systems are fed by input information from the sensors and are supposed to compute control signals for driving the actuators, resulting in a continuous interaction with the environment. In this course, students learn both the fundamentals of software design and modern design methodologies for real-time systems. This course emphasizes the use of UML diagrams.

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Introduction Sommerville, Ch. 21 and Cooling Ch. 1
2 Embedded software Douglass, Ch. 1.
3 The search for dependable and reliable software Sommerville, Ch.10, 11 and Cooling Ch. 2
4 Requirements analysis and specification Cooling Ch. 3
5 Software and program design concepts Cooling Ch. 4
6 Operating systems for real-time applications Cooling Ch. 5
7 Practical aspects of real-time operating systems Cooling Ch. 6
8 Diagramming – an introduction Cooling Ch. 7
9 Practical diagramming method Douglass + Booch et al. + www.uml.org
10 UML for real-time Douglass + Booch et al. + www.uml.org
11 Design patterns Sommerville, Ch.21
12 Design patterns Sommerville, Ch.21
13 Presentations
14 Presentations
15 Review
16 Review of the Semester  

 

Course Notes/Textbooks
  • Cooling J. Software Engineering for Real-Time Systems, ISBN-10: 0201596202, 2003, Pearson.
  • Sommerville I. Software Engineering. 10th ed. Addison Wesley, 2016.
Suggested Readings/Materials
  • Douglass B.P. Real Time UML: Advances in the UML for Real-Time Systems, Third Edition, Addison Wesley, 0-321-16076-2.
  • UML for Real Design of Embedded Real-Time Systems, L. Lavagno, G. Martin and B. Selic (Editors), Kluwer Academic Publishers, 2003.
  • Booch, Rumbaugh and Jacobson. The Unified Modeling Language User Guide, 2nd ed., Addison Wesley, 2005.

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
1
20
Project
1
20
Seminar / Workshop
Oral Exams
Midterm
1
30
Final Exam
1
30
Total

Weighting of Semester Activities on the Final Grade
3
70
Weighting of End-of-Semester Activities on the Final Grade
1
30
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
15
5
75
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
0
Presentation / Jury
1
20
20
Project
1
25
25
Seminar / Workshop
0
Oral Exam
0
Midterms
1
15
15
Final Exam
1
42
42
    Total
225

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1 Accesses information in breadth and depth by conducting scientific research in Computer Engineering; evaluates, interprets and applies information.
X
2 Is well-informed about contemporary techniques and methods used in Computer Engineering and their limitations. X
3 Uses scientific methods to complete and apply information from uncertain, limited or incomplete data; can combine and use information from different disciplines.
X
4 Is informed about new and upcoming applications in the field and learns them whenever necessary. X
5 Defines and formulates problems related to Computer Engineering, develops methods to solve them and uses progressive methods in solutions.
X
6 Develops novel and/or original methods, designs complex systems or processes and develops progressive/alternative solutions in designs X
7 Designs and implements studies based on theory, experiments and modelling; analyses and resolves the complex problems that arise in this process.
X
8 Can work effectively in interdisciplinary teams as well as teams of the same discipline, can lead such teams and can develop approaches for resolving complex situations; can work independently and takes responsibility.
X
9 Engages in written and oral communication at least in Level B2 of the European Language Portfolio Global Scale.
X
10 Communicates the process and the results of his/her studies in national and international venues systematically, clearly and in written or oral form.
X
11 Is knowledgeable about the social, environmental, health, security and law implications of Computer Engineering applications, knows their project management and business applications, and is aware of their limitations in Computer Engineering applications.
X
12 Highly regards scientific and ethical values in data collection, interpretation, communication and in every professional activity.
X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


Izmir University of Economics
is an establishment of
izto logo
Izmir Chamber of Commerce Health and Education Foundation.
ieu logo

Sakarya Street No:156
35330 Balçova - İzmir / Turkey

kampus izmir

Follow Us

İEU © All rights reserved.