GRADUATE SCHOOL

Ph.D. In Computer Engineering

CE 602 | Course Introduction and Application Information

Course Name
Advanced Computer Architecture
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CE 602
Fall/Spring
3
0
3
7.5

Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
Third Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course -
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives The objective of the course is to introduce the principles that are shaping computing, and also to teach the organizational paradigms that determine the capabilities, performance, and, ultimately, the success of computer systems.
Learning Outcomes The students who succeeded in this course;
  • will be able to interpret the relationship between hardware and software.
  • will be able to interpret the concepts that are the basis for current computers.
  • will be able to interpret how to design a computer.
  • will be able to interpret how a computer system works.
  • will be able to interpret instruction level parallelism for their own written programs.
  • will be able to interpret scheduling.
Course Description Topics covered in class include relationship between hardware and software, concepts of the current machines, and computer design concepts.

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Instructions: Language of the Computer Chapter 2 Computer Organization and Design
2 Instructions: Language of the Computer Chapter 2 Computer Organization and Design
3 Arithmetic for Computers Chapter 3- Computer Organization and Design
4 Arithmetic for Computers Chapter 3- Computer Organization and Design
5 Assessing and Understanding Performance Chapter 4- Computer Organization and Design
6 Assessing and Understanding Performance Chapter 4- Computer Organization and Design
7 The Processor: Datapath and Control Chapter 5- Computer Organization and Design
8 The Processor: Datapath and Control Chapter 5- Computer Organization and Design
9 Midterm I
10 Enhancing Performance with PipeLining Chapter 6- Computer Organization and Design
11 Enhancing Performance with PipeLining Chapter 6- Computer Organization and Design
12 Large and Fast: Exploiting Memory Hierarchy Chapter 7- Computer Organization and Design
13 Large and Fast: Exploiting Memory Hierarchy Chapter 7- Computer Organization and Design
14 Midterm II
15 Storage, Networks, and Other Peripherals Chapter 8- Computer Organization and Design
16 Storage, Networks, and Other Peripherals Chapter 8- Computer Organization and Design

 

Course Notes/Textbooks Patterson, D. A., Hennessy, J. L., Computer Organization and Design, The Hardware/Software Interface, 3rd edition, The Morgan Kaufmann Series, 2005
Suggested Readings/Materials Mano, M., Kime, C.R., Logic and Computer Design Fundamentals, Prentice Hall, 2001

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
Seminar / Workshop
Oral Exams
Midterm
2
60
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
60
Weighting of End-of-Semester Activities on the Final Grade
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
16
9
144
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
0
Presentation / Jury
0
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
2
8
16
Final Exam
1
17
17
    Total
225

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1 Understands and applies the foundational theories of Computer Engineering in a high level. X
2 Possesses a great depth and breadth of knowledge about Computer Engineering including the latest developments. X
3 Can reach the latest information in Computer Engineering and possesses a high level of proficiency in the methods and abilities necessary to comprehend it and conduct research with it. X
4 Conducts a comprehensive study that introduces innovation to science and technology, develops a new scientific procedure or a technological product/process, or applies a known method in a new field. X
5 Independently understands, designs, implements and concludes a unique research process in addition to managing it. X
6 Contributes to science and technology literature by publishing the output of his/her academic studies in respectable academic outlets. X
7 Interprets scientific, technological, social and cultural developments and relates them to the general public with a commitment to scientific objectivity and ethical responsibility. X
8 Performs critical analysis, synthesis and evaluation of ideas and developments in Computer Engineering. X
9 Performs verbal and written communications with professionals as well as broader scientific and social communities in Computer Engineering, by using English at least at the European Language Portfolio C1 General level, performs written, oral and visual communications and discussions in a high level. X
10 Develops strategies, policies and plans about systems and topics that Computer Engineering uses, and interprets the outcomes. X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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