GRADUATE SCHOOL

Ph.D. In Computer Engineering

CE 606 | Course Introduction and Application Information

Course Name
Video Coding and Decoding
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CE 606
Fall/Spring
3
0
3
7.5

Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
Third Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course -
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives Firstly, the fundamental concepts will be studied after which the existing video codec standards will be examined. A comprehensive introduction to digital video compression is the fundamental goal of the course.
Learning Outcomes The students who succeeded in this course;
  • will be able to select software configuration parameters of a codec.
  • will be able to evaluate topics on video rate, distortion and codec computational complexity.
  • will be able to determine the bottlenecks in certain phases of video transmission.
  • will be able to possess knowledge on video codec standards.
  • will be able to select proper parameters for video display.
Course Description Fundamentals of digital video, image and video compression principles, video coding standards, motion estimation and compensation, transform coding, entropy coding, preprocessing and postprocessing, rate, distortion, complexity and video communication.

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Giriş ve Sayısal Video I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 1 ve 2
2 Görüntü ve Video Sıkıştırma Prensipleri I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 3
3 Video kodlama standartları: JPEG ve MPEG I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 4
4 Video kodlama standartları: H261, H263 ve H26L I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 4
5 Hareket Tahminleme ve Görüntü Düzeltme 1 I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 5
6 Hareket Tahminleme ve Görüntü Düzeltme 2 I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 5
7 Dönüşüm Kodlama I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 6
8 Midterm
9 Entropi kodlama I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 7
10 Ön ve Son Bilgi İşleme I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 8
11 Oran, Distorsiyon ve Karmaşıklık I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 9
12 Video İletimi I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 10
13 Platformlar I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 11
14 Video Kodlayıcı ve Çözücü Tasarımı I.E.G. Richardson “Video Codec Design”, Wiley, 2002 Bölüm 12
15 Review I.E.G. Richardson “Video Codec Design”, Wiley, 2002
16 -

 

Course Notes/Textbooks I.E.G. Richardson “Video Codec Design”, Wiley, 2002
Suggested Readings/Materials I.E.G. Richardson “H.264 and MPEG- 4 Video Compression ”, Wiley, 2003

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
13
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
5
30
Presentation / Jury
Project
Seminar / Workshop
Oral Exams
Midterm
1
25
Final Exam
1
35
Total

Weighting of Semester Activities on the Final Grade
65
Weighting of End-of-Semester Activities on the Final Grade
35
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
15
5
75
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
0
Presentation / Jury
42
0
Project
1
90
90
Seminar / Workshop
0
Oral Exam
0
Midterms
1
0
Final Exam
1
0
    Total
213

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1 Understands and applies the foundational theories of Computer Engineering in a high level. X
2 Possesses a great depth and breadth of knowledge about Computer Engineering including the latest developments. X
3 Can reach the latest information in Computer Engineering and possesses a high level of proficiency in the methods and abilities necessary to comprehend it and conduct research with it. X
4 Conducts a comprehensive study that introduces innovation to science and technology, develops a new scientific procedure or a technological product/process, or applies a known method in a new field. X
5 Independently understands, designs, implements and concludes a unique research process in addition to managing it. X
6 Contributes to science and technology literature by publishing the output of his/her academic studies in respectable academic outlets. X
7 Interprets scientific, technological, social and cultural developments and relates them to the general public with a commitment to scientific objectivity and ethical responsibility. X
8 Performs critical analysis, synthesis and evaluation of ideas and developments in Computer Engineering. X
9 Performs verbal and written communications with professionals as well as broader scientific and social communities in Computer Engineering, by using English at least at the European Language Portfolio C1 General level, performs written, oral and visual communications and discussions in a high level. X
10 Develops strategies, policies and plans about systems and topics that Computer Engineering uses, and interprets the outcomes. X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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