İzmir Ekonomi Üniversitesi
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  • GRADUATE SCHOOL

    M.SC. In Architecture (With Thesis)

    ARCH 565 | Course Introduction and Application Information

    Course Name
    Computing and Making
    Code
    Semester
    Theory
    (hour/week)
    Application/Lab
    (hour/week)
    Local Credits
    ECTS
    ARCH 565
    Fall/Spring
    1
    4
    3
    7.5

    Prerequisites
    None
    Course Language
    English
    Course Type
    Elective
    Course Level
    Second Cycle
    Mode of Delivery -
    Teaching Methods and Techniques of the Course -
    National Occupation Classification -
    Course Coordinator -
    Course Lecturer(s)
    Assistant(s) -
    Course Objectives The digital and physical making course will focus on practical industrial applications, problem solving and professional approach within a contemporary theoretical framework. This course presents a theoretical and practical view of new and alternative technologies on architectural design and related fields. The aim is to embrace inventive application of material and digital technologies in design. Through readings and case-studies the course will conduct a projective survey of contemporary thinking and practices. Through digital coding, material investigations and contemporary making methods, students will design and manufacture a design system.
    Learning Outcomes
    #
    Content
    PC Sub
    * Contribution Level
    1
    2
    3
    4
    5
    1will be able to comprehend the theoretical and practical views of new and alternative making techniques in architectural and other design fields.
    2will be able to describe and evaluate alternative practice structures and design processes in contemporary design and production.
    3will be able to analyze and infer computational and computerized strategies to develop the geometry and assemblies of material and digital systems.
    Course Description Computational and computerized strategies are used to develop the geometry and assemblies of material systems. Digital modelling platforms are used to support the construction of physical models. These are analysed in terms of their material qualities and making processes.

     



    Course Category

    Core Courses
    Major Area Courses
    Supportive Courses
    Media and Management Skills Courses
    Transferable Skill Courses

     

    WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

    Week Subjects Related Preparation Learning Outcome
    1 Introduction to Course Content -
    2 Overview of computing and making in architecture and other related design fields Related readings Wardrip-Fruin, N., & Montfort, N. (2003). The new media reader. Cambridge, Mass: MIT Press. ISBN 0262232278 9780262232272 and http://www.newmediareader.com/cd_contents.html
    3 Making in the Digital Joining online talks and discussions
    4 Making in the Digital Presentations and workshop
    5 Making in the Digital Presentations and workshop
    6 Computing and making in the Physical Guest Lecturer
    7 Making techniques and methods Related reading and video
    8 Delivery of Idea of the Final Project Presentation
    9 Design to production Workshop
    10 Design to production Related reading and video
    11 Design to production Related reading and video
    12 Present Makroform with Joints/Details Given machines/software on site
    13 Make a Model/Prototype of the whole Makroform Given machines/software on site
    14 Continue the Prototype Given machines/software on site
    15 Presentation and Discussion Delivery of homeworks
    16 Submission of the Projects Final

     

    Course Notes/Textbooks
    • Wardrip-Fruin, N., & Montfort, N. (2003). The new media reader. Cambridge, Mass: MIT Press. ISBN 0262232278 9780262232272 and http://www.newmediareader.com/cd_contents.html
    • Kolarevic, B. (2009). Architecture in the digital age: Design and manufacturing. New York: Taylor & Francis. ISBN 415278201 9780415278201 041538141X 9780415381413
    Suggested Readings/Materials
    • Negroponte, N. (2000). Being digital. New York: Vintage Books. ISBN 0679762906 9780679762904
    • Burry, J., & Burry, M. (2012). The new mathematics of architecture. London: Thames & Hudson. ISBN 9780500290255 0500290253
    • Mitchell, W. J. (1999). e-topia: "Urban Life, Jim—But Not As We Know It". The MIT Press. ISBN  9780262279963 0262279967
    • Negroponte, N. (1975). Soft architecture machines. Cambridge: The MIT. ISBN 0262140187 9780262140188
    • Matarić, M. J. (2008). The robotics primer. Cambridge, Mass: The MIT Press. ISBN 9780262633543 026263354X
    • Pottmann, H., Asperl, A., Hofer, M., & Bentley, D. (2009). Architectural geometry. Exton: Bentley Institute Press. ISBN 9781934493045 193449304X
    • Dunn, N. (2012). Digital fabrication in architecture. ISBN 9781780672113 178067211X
    • Greengard, S. (2019). Virtual reality. Cambridge, Massachusetts : MIT Press. ISBN 9780262354684 0262354683 9780262354691 0262354691

     

     

    EVALUATION SYSTEM

    Semester Activities Number Weighting LO 1 LO 2 LO 3
    Participation
    1
    20
    Laboratory / Application
    Field Work
    Quizzes / Studio Critiques
    Portfolio
    Homework / Assignments
    1
    20
    Presentation / Jury
    1
    20
    Project
    1
    20
    Seminar / Workshop
    Oral Exams
    1
    20
    Midterm
    Final Exam
    Total

    Weighting of Semester Activities on the Final Grade
    Weighting of End-of-Semester Activities on the Final Grade
    Total

    ECTS / WORKLOAD TABLE

    Semester Activities Number Duration (Hours) Workload
    Theoretical Course Hours
    (Including exam week: 16 x total hours)
    16
    1
    16
    Laboratory / Application Hours
    (Including exam week: '.16.' x total hours)
    16
    4
    64
    Study Hours Out of Class
    0
    Field Work
    0
    Quizzes / Studio Critiques
    0
    Portfolio
    0
    Homework / Assignments
    1
    36
    36
    Presentation / Jury
    1
    36
    36
    Project
    1
    36
    36
    Seminar / Workshop
    0
    Oral Exam
    1
    36
    36
    Midterms
    0
    Final Exam
    0
        Total
    224

     

    COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

    #
    PC Sub Program Competencies/Outcomes
    * Contribution Level
    1
    2
    3
    4
    5
    1

    To be able to advance specialized architectural knowledge based on qualifications acquired at the undergraduate level.

    -
    -
    -
    -
    -
    2

    To be able to conceive the interdisciplinary nature of the architectural field and apply such knowledge and analytical capacity to interdisciplinary studies.

    -
    -
    -
    -
    -
    3

    To be able to apply specialized knowledge in architecture in theoretical or practical work.

    -
    -
    -
    -
    -
    4

    To be able to produce new knowledge by integrating architectural knowledge with knowledge in other disciplines.

    -
    -
    -
    -
    -
    5

    To be able to diagnose and evaluate a specific problem in architecture and to relate this ability to publishing or practice.

    -
    -
    -
    -
    -
    6

    To be able critically evaluate knowledge peculiar to the architectural field, facilitate self-directed learning and produce advanced work independently.

    -
    -
    -
    -
    -
    7

    To be able to communicate contemporary developments in architecture and one’s own work in professional and interdisciplinary environments in written, oral or visual forms.

    -
    -
    -
    -
    -
    8

    To be able to consider, control and communicate social, scientific and ethical values in the accumulation, interpretation, publication and/or application of architectural data.

    -
    -
    -
    -
    -
    9

    To be able to critically analyze the norms that inform spatial relationships and their social implications and to develop original thesis according to guidelines.

    -
    -
    -
    -
    -
    10

    To be able to keep up with developing knowledge in Architecture and participate in academic and professional discussions using at least one foreign language.

    -
    -
    -
    -
    -

    *1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

     


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