GRADUATE SCHOOL

Ph.D. In Design Studies

FFD 658 | Course Introduction and Application Information

Course Name
Technology and Design
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
FFD 658
Fall/Spring
3
0
3
7.5

Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
Third Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course -
Course Coordinator
Course Lecturer(s) -
Assistant(s) -
Course Objectives The aim of this course is to discuss the impact of technology on design within the framework of the design processes of different design disciplines, and the interaction of design with the individual with the society and with the planet in different scales. In this axis of discussion the relation of technology with design, the individual and the society will be discussed from a contemporary point of view as well from a historical one.
Learning Outcomes The students who succeeded in this course;
  • explain the relationship between technology and design
  • identify new technologies to be applied in new fields of design
  • will be able to elaborate on the impact of technology on the steps of design process on different design disciplines
  • will be able to discuss the impact of technology on design from sub-human scale to planet scale
  • will be able to perceive how new generation digital technologies and artificial intelligence will shape design today and in near future
Course Description This course aims to discuss the use of technology in various fields of design, in daily life and our designed environment, and in the future; using philosophical and political viewpoints. Readings and discussions of related literature will be the main tool for this course.

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Introduction: Technology and Design Process None
2 Technology and Design Process: Technology and Design Research and Ideation Read: Liz Sanders(2008) An Evolving Map of Design Practice and Design Research Bruce Hanington (2003) Methods in the Making Jane Fulton Suri (2003)The Experience Evolution
3 Technology and Design Process: Technological Evolution of Design Representation Read: Walter Benjamin (1936/1970) The Work of the Art in the Age of Mechanical Reproduction
4 Technology and Design Process: New Materials and Manufacturing Techniques Watch: TED Talks Neri Oxman
5 Technology and Design Process: Design Culture and Technology Read: Beatriz Collamina & Mark Wigley (2016) Are We Human? : The Archeology of Design
6 Impact of Technology on the Human, the Society and the Planet in Different Scales Read: Beatriz Collamina & Mark Wigley (2016) Are We Human? : The Archeology of Design
7 Impact of Technology on the Human, the Society and the Planet in Different Scales Student Presentations Prepare: Presentatin
8 Networks, Services, Experiences Read: William J. Mitchell (2003) Me++, The Cyborg Self and the Networked City
9 Artificial Intelligence and Design I Read: Amir Husain (2017) The Sentient Machine
10 Artificial Intelligence and Design II Read: Murray Shanahan (2018) The Technological Singularity
11 Artificial Intelligence and Design III Read: Nick Bostrom (2014) Superintelligence, Paths, Dangers, Strategies
12 Discussions on individual research subjects Prepare: Presentation
13 Discussions on individual research subjects Prepare: Presentation
14 Student Presentations Prepare: Presentation
15 Student Presentations Prepare: Presentation
16 Course Evaluation

 

Course Notes/Textbooks None
Suggested Readings/Materials

Liz Sanders(2008)An Evolving Map of Design Practice and Design Research

Bruce Hanington(2003) Methods in the Making

Jane Fulton Suri (2003)The Experience Evolution

Walter Benjamin (1936/1970) The Work of the Art in the Age of Mechanical Reproduction

Martin Heidegger (1954/1977) The Question Concerning Technology

Bill Moggridge (2007) Designing Interactions

Amir Husain (2017) The Sentient Machine

Murray Shanahan (2018) The Technological Singularity

Nick Bostrom (2014) Superintelligence, Paths, Dangers, Strategies

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
1
30
Project
1
70
Seminar / Workshop
Oral Exams
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
1
30
Weighting of End-of-Semester Activities on the Final Grade
1
70
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
14
3
42
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
0
Presentation / Jury
1
50
50
Project
1
85
85
Seminar / Workshop
0
Oral Exam
0
Midterms
0
Final Exam
0
    Total
225

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

to be able to develop scientific expertise and capabilities in the field of design studies by using creative and critical thinking as well as research skills; innovatively contributing to the discipline through new ideas,

X
2

to be able to comprehend the interaction across various disciplines related to the field of design reaching at original conclusions via using new and complex analysis, synthesis and evaluation skills,

X
3

to be able to develop new strategic approaches to solve unforeseen complex issues in design practice through integrative and creative elaboration,

X
4

to be able to conduct independent research, analyze scientific phenomena through a broad, deep and critical perspective, arrive at new syntheses and evaluations in design discipline,

X
5

to be able to publish scientific articles in reputable refereed journals, present papers in scientific conferences in the field of design and its sub-disciplines,

X
6

to be able to develop effective communication skills to scientifically present and defend original ideas to an expert audience,

X
7

to be able to conduct affective team work in the field of design,

X
8

to be able to use the English language fluently for both comprehending scientific publications and developing proper communication with foreign colleagues,

X
9

to be able to contribute to the process of transforming into an " information society", by following the technological, social and cultural developments on both academic and professional grounds continuously,

X
10

to be able to develop skills of designing and producing unique models and products that will be certificated as registered design, trade mark and patents.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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